Happy Robo Pendant

I’ve heard that the best reason to make things is to give them away as gifts, and I completely agree.

I doodled a little robot one day and thought it looked pretty cool. I built this little robot pendant in SolidWorks, developed it as I went along, and printed it in steel through Shapeways.

Sometimes the quick projects are the most rewarding.

Here’s a shot for a sense of scale:

The pendant beside a penny for scale

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How-To Roundup

How-To Roundup

I’ve managed to be in a lot of Make how-to videos. Each one was pretty fun to do, in it’s own way. Here are my top favorites:

First up: Data Dial Dashboard. This was the last project of the season, so I got a little carried away with the narration. The director decided to run with it.


Second, the Smart Remote Control. This was the craziest one we’d done, and therefore a blast to do. It took a lot of work to make it look so bad.


Finally, the Vampire Flashlight. We were up until about 11:00 filming this, which is pretty unusual for me. The makeup was wonderful, and added that right atmosphere to get everyone on board. I spent a solid 15 minutes trying out different screams on Wynter to get him to laugh. Too bad I don’t have any of those outtakes around.


I’d like to wrap it up at 3 to keep it short. It isn’t easy to do, and it would be even harder if I hadn’t already posted the Raspberry Pirate Radio video. But since it’s my blog and I’m in charge, I’ll leave you with a couple more. If you like what you’ve seen, then check out the Hitchhiker’s Guide-reference-filled Universal Translator, and the very weird Crypto Currency Tracker.

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Morph Ball

Dark Demo Shot

I designed and printed a morph ball for a Sphero toy. Something about the art of Metroid just has a way of sticking in my brain, I guess. For some reason I couldn’t find anyone else making a real-life morph ball, so I went and made it happen.


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Pew Pew! Raygun Sounds!

Here’s another fun thing that happened at Make:

We had an excellent noisemaker project. It’s not very often you run across a compelling analog noise making circuit, but this one made all kinds of cool sound effects from 70’s sci-fi shows. The noises were fantastic, but sound didn’t exactly read well in print. So I designed a case for it. I prototyped it in the Lab, and we had the final parts produced through a local laser shop. It looks pretty cool, and it’s even available in the Shed.

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Creamsicle Cabinet

I built a custom upright arcade machine for a client. This one was done with a custom grill over speakers loud enough to fill a good-sized venue. We permanently set the max volume at half for the little lobby it’s installed in.

Also features a Formica surface, even on the curved parts. This was for the lobby of a design firm, so it had to be slick. It’s a beast.

Have some pretty hardware shots.


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